Practical architecture lessons from the 3D model

Here are a few notes on my journey of studying architecture on my own after graduation, trying to dive deep into some projects that have been an inspiration on my becoming an architect.

I didn’t want to go into the ‘professional’ critique, explaining all the architectural beauty and qualities of each project, which I don’t think I am suited to talk about at this point.

I’d rather try to summarize every visited project into 10 practical lessons I want to remember for each, things I can use myself or adapt whenever I’ll be thinking of a solution to a similar situation in some future project.

Instructive modeling #1 : Learning from the Menil Collection model

Here are the 10 practical architecture lessons I learned by recreating the Menil in 3D, including :

  • Framework organization for an art gallery
  • Ingenious ventilation system
  • Sunlight filtering iconic roof
  • Vegetation integration in the façades
  • Maximize scenographic flexibility

Menil Collection instructive modeling

Instructive modeling #2 : Learning from the Utsubo Park House model

Here are 10 practical architecture lessons I learned by recreating Tadao Ando’s Utsubo House 3D model, including :

  • The details of his signature concrete slab
  • How to channel the sunlight with large walls
  • Creating a visual continuity with the park with green walls
  • Attention to details in the design of everything
  • Stylize concrete walls with strioed openings
  • And more…

Instructive modeling #3 : Learning from the Paper House model

Here are the 10 practical architecture lessons I learned by recreating Shigeru Ban’s Paper House in 3D, including :

  • How to use paper tubes as columns
  • Super sliding door system
  • Make the south façade face the forest
  • Draw custom furniture
  • About 6 other things …

Instructive modeling Paper house shigeru ban

Instructive modeling #4 : Learning from the National Museum of Roman Art model

Here are the 10 practical architecture lessons I learned by recreating Rafael Moneo’s National Museum of Roman Art in Merida in 3D, including :

  • Dimensions of the iconic arcades
  • Gallery design and flow
  • Sunlight technique
  • Bricks without mortar
  • Two faced entrance door