Welcome to my blog.
We’ll be talking here about ways to improve our architecture modeling skills (in Sketchup and 3dsmax mainly) by refining our workflows while also learning about architecture in general by revisiting great projects by great architects.
This would be my journal as well as a bottle in the sea for those who might find it useful in any way.
Latest posts
Gaudi’s Bodegas Guell 3D Model January 17, 2026 Recreating Gaudi’s Bodegas Guell in detail allowed to explore the possibilities of 3D modeling and texturing in 3dsmax and Substance Painter.
Zaha Hadid’s Nordpark Station 3D model October 2, 2025 Diving into a small scale 3D model recreating an underrated project of Zaha Hadid : the Nordpark stations of Innsbruck, Austria.
The Suzhou Museum 3D Model June 22, 2024 Recreating the entire Suzhou museum in 3D modeling and looking into details of this architectural wonder from IM Pei.
10 Lessons from the National Museum of Roman Art model February 5, 2024 Diving into the Roman Art National Museum model, from Rafael Moneo, and getting out of it 10 practical architecture lessons to remember.
The National Museum of Roman Art 3D model January 19, 2024 Diving into another architectural masterpiece that is the National Museum of Roman Art in Merida, Spain, work of architect Rafael Moneo, 1986
The Jacobs House 3D Model November 11, 2023 Diving into one the Frank Lloyd Wright most iconic works, the first Usonian home : the Jacobs House from 1936. Modeled in sketchup rendered in UE5.
The Luce Chapel 3D model August 1, 2023 This is the 3D model recreation process of the Luce Chapel : an iconic work of world class architect Ieoh Ming Pei, built in the early 60s in Taiwan.
10 Lessons from the Paper House 3D model June 18, 2023 10 practical architectural lessons from the Paper House 3d model, based on the Shigeru Ban project recreation.
The 3D model of House and Atelier Bow Wow February 24, 2023 The recreation of the House and Atelier Bow Wow in the form of a 3d physical model, set in the center of a virtual architecture gallery.
3 Basic Principles of 3D modeling in 3dsmax February 15, 2023 Basic concepts that allow to adjust all along the way the shape of one geometry combining a stack of modifiers and a result toggle on/off switch.